inPorts

The definition of the input ports of the component. It's an array of objects.

Each component can have zero or more input ports. If a component does not have any input ports, we call it a trigger. Input ports allow a component to be connected to other components. Input ports receive data from output ports of other connected components when the flow is running and the data is available. Each input port has a name and configuration that has the exact same structure as the configuration of properties, i.e. it has schema , inspector or source objects. The difference is that the user can use placeholders (variables) in the data fields that will be eventually replaced once the actual data is available. The placeholders (variables) can be entered by the user using the "variables picker" in the Designer UI inspector (see below). Example:

{
    "inPorts": [
        {
            "name": "message",
            "schema": {
                "type": "object",
                "properties": {
                    "body": { "type": "string" },
                    "phoneNumber": { "type": "string" }
                },
                "required": [ "phoneNumber" ]
            },
            "inspector": {
                "inputs": {
                    "body": {
                        "type": "text",
                        "group": "transformation",
                        "label": "Text message",
                        "index": 1
                    },
                    "phoneNumber": {
                        "type": "text",
                        "group": "transformation",
                        "label": "Phone number",
                        "index": 2
                    }
                },
                "groups": {
                    "transformation": {
                        "label": "Transformation",
                        "index": 1
                    }
                }
            }
        }
    ]
}

The message from the example looks like this in the raw form:

City: {{{$.a0828f32-34b8-4c8d-b6b3-1d82ca305921.weather.[name]}}}
Humidity: {{{$.a0828f32-34b8-4c8d-b6b3-1d82ca305921.weather.[main.humidity]}}}
Pressure: {{{$.a0828f32-34b8-4c8d-b6b3-1d82ca305921.weather.[main.pressure]}}}
Temperature: {{{$.a0828f32-34b8-4c8d-b6b3-1d82ca305921.weather.[main.temp]}}}

As you can see, the placeholders for variables use a special format that the Appmixer engine eventually replaces with real values that come from the GetCurrentWeather component once the data is available.

inPort.schema

Definition of the schema of the data that the input port expects. Please see the Properties section for more details.

inPort.inspector

Definition of the inspector UI for this input port. Please see the Properties section for more details.

inPort.source

Definition of the source of the variables or dynamic inspector that will be available in the designer UI for this input port.

inPort.variablesPipeline

This object allows you to control what variables will be available to this component in the UI and in the component receive() method. By default, variables are collected from all the components back in the chain of connected component. This might not be desirable in some cases. One can set scopeDepth to a number that represents the depth (levels back the the graph of connected components) used to collect variables. rawValue can be used to tell the engine not to resolve variable placeholders to their actual values but to treat variable names as values themselves. Example:

{
    "variablesPipeline": {
        "scopeDepth": 1,
        "rawValue": true
    }
}

inPort.maxConnections

Set the maximum number of links that can be connected to the input port. Maximum number of connections is infinite by default but in some applications, it might be desirable to set a limit on this, usually 1. The Appmixer Designer UI will not allow the user to connect more than maxConnections links to the input port.

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